AI Insights · Timothy · January 2022
Top 5 Bubble Shooter Games Performance in Greece, Q4 2021
Explore the performance of the top 5 bubble shooter games on a unified platform in Greece during Q4 2021, including trends in weekly downloads, revenue, and active users.
The performance of the top 5 bubble shooter games in Greece during Q4 2021 reveals interesting trends in weekly downloads, revenue, and active users. Here’s a detailed look at each game’s performance.
Bubble Witch 3 Saga from King had a mixed quarter. Weekly revenue fluctuated, peaking at about $589 in late October and ending the year slightly lower at around $579. Weekly downloads saw a significant spike, reaching approximately 2.5K in late November before stabilizing around 573 by the end of December. The game also saw a rise in weekly active users, peaking at 8.3K in late November and ending Q4 with about 4.6K users.
Ilyon Dynamics Ltd.’s Bubble Shooter: Pop & Blast demonstrated steady performance. Weekly revenue saw a peak of $422 in early October and experienced fluctuations, ending the year around $321. Downloads remained robust, with a high of 2.2K in late November and closing the quarter at around 1.8K. The game maintained a strong weekly active user base, peaking at approximately 20.6K in mid-October and stabilizing around 17.7K by the end of December.
Bubble Shooter - Panda Pop! from Jam City, Inc. showed modest growth. Weekly revenue varied, peaking at $260 in early December and ending Q4 around $179. Downloads were relatively low but saw a high of 117 in the final week of December. Weekly active users remained consistent, fluctuating slightly and ending the quarter at around 468.
Bubble Witch 2 Saga also from King had a stable quarter with minor fluctuations. Weekly revenue peaked at $175 in late October and settled around $64 by the end of December. Downloads were steady, with a high of 176 in the last week of December. Active users maintained a consistent trend, ending the quarter at 312.
Lastly, Bubbles Empire Champions by Yonatan Erez showed varied performance. Weekly revenue saw a peak of $177 in early October but dropped to $31 by the end of the quarter. Downloads were highest at 607 in late October, ending the quarter at 149. Active users peaked at 2.8K in late October and concluded the year at around 1.7K.
For more detailed insights and data, visit Sensor Tower.